![Blocking out a Still life Photograph.](https://cdnb.artstation.com/p/assets/images/images/005/019/439/4k/travis-williams-williams-travis-1702-ms1-projectimages.jpg?1487901600)
Blocking out a Still life Photograph.
![Rounding off the edges of objects and refining detail.](https://cdna.artstation.com/p/assets/images/images/005/019/442/4k/travis-williams-williams-travis-1702-ms2.jpg?1487901613)
Rounding off the edges of objects and refining detail.
![More refining of objects and establishing the required UV layout.](https://cdnb.artstation.com/p/assets/images/images/005/019/441/medium/travis-williams-williams-travis-conceptshare-ms3.jpg?1487901615)
More refining of objects and establishing the required UV layout.
![The Final Milestone of a month long project.](https://cdna.artstation.com/p/assets/images/images/005/051/530/4k/travis-williams-williams-travis-1702-form.jpg?1488156047)
The Final Milestone of a month long project.
![Using the final still life to establish difference compositions.](https://cdnb.artstation.com/p/assets/images/images/005/051/533/4k/travis-williams-williams-travis-1702-composition.jpg?1488156051)
Using the final still life to establish difference compositions.
Generating a 3-D still life from a 2-D reference material in Maya. With the help of Zbrush to help with texturing.